Solving UX problems

October 19, 2011
  1. Tackle a UI problem by dividing it into tasks that each have a beginning, middle and end
  2. Use sketching as a response to uncertainty and move on to HTML to establish gaps
  3. Focus on the most natural solution [for a persona] so that [persona] people will intuitively grasp a design
  4. Focus your design process on conflicts and friction points, attacking them one by one until the design works<
  5. /ol>

    Derived from Ryan Singer Watch me sketch and code a UI from scratch


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