What is design?

Design is: the intentional solution to a problem with a set of constraints.

From talk: Mike Monteiro – How to Fight Fascism

 

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What, so what, what now?

I use What, So What, Now What to explain the user research process. It’s about going through three stages, one at a time, pausing to reflect and prioritise after each stage:

  • What?
    What happened? What did you notice? What facts or observations stood out?
  • So What?
    Why is that important? What patterns, conclusions or hypotheses are emerging?
  • Now What?
    What actions make sense?

Will Myddelton: What. so what, what now?

A good user experience depends on …

A good user experience depends on:

  • Clear structure and navigation flows;
  • Compelling and clear visual design;
  • Great copy and tone of voice;
  • Thoughtful transitions and animations;
  • The app’s performance and speed;
  • The user’s mobile phone performance and speed;
  • The user’s internet connection;
  • The product making sense to that user;
  • The product adding value to what that user needs;
  • A clear understanding by the user of what the product does;
  • How accessible the product is;
  • The user’s social, cultural and demographic context;
  • Where the user is at the time they engage with the app;
  • Everything the user has seen in their entire life;
  • How the user is feeling that particular day they use the product;
  • Etc, etc, etc.

Fabricio Teixeira: https://uxdesign.cc/hey-can-you-do-the-ux-for-us-432a38eac295